Sheruta

Designing and deploying a high-performance VRChat cyberpunk environment with custom lighting, optimized assets, and integrated interactive systems for large-scale multiplayer stability.

Title

Lead Technical Designer

Game

VRChat

Last Update

1.1 - March 2021

Unity Version Used

2018.4.20f1

Timeframe

August 2020 - March 2021

Languages & Frameworks

C#, UdonSharp, Shader Graph, Unity Lighting Systems, HTML/CSS (UI elements)

Infrastructure

VRChat SDK, Unity Engine, Git (Version Control), Blender Asset Pipeline

Tools

Photoshop, Substance Painter, Oculus Link, Valve Index Testing, Post-Processing Stack, Unity Profiler, Occlusion Culling Tools

Project Overview

Sheruta is a large-scale VRChat cyberpunk social environment designed to handle high concurrent player counts without sacrificing visual quality or immersion. I led the technical design and optimization process, ensuring that complex art assets, dynamic lighting, and interactive systems ran efficiently on a wide range of VR hardware.

The project balanced AAA-level environmental design with real-time performance constraints, requiring tight collaboration between design, programming, and QA. The result was a stable, immersive space capable of hosting large community events without latency or rendering issues.

Key Engineering Achievements

Infrastructure & Optimization

  • Reduced overall draw calls by ~42% through mesh combining, LOD systems, and selective static batching.
  • Implemented occlusion culling and aggressive light baking to achieve stable framerates on mid-tier VR systems (e.g., Quest via Oculus Link).
  • Developed a modular asset pipeline in Blender and Unity for quick iteration and performance tuning.

Scripting & Interactive Systems

  • Wrote custom UdonSharp scripts for environmental triggers, animated billboards, music sync events, and dynamic lighting changes.
  • Added user-triggered features (e.g., “party mode” lighting) with server-safe toggle logic.

Networking & Scalability

  • Configured VRChat world settings for 50+ concurrent users while maintaining consistent performance.
  • Developed a network-safe interaction layer to prevent desync during high-traffic moments.
  • Used Unity Collab + Git for version control, ensuring stable merges and quick rollbacks during development.

Testing & QA

  • Conducted iterative load tests with up to 120 concurrent users, monitoring network latency, FPS stability, and shader performance.
  • Implemented pre-launch profiling to catch memory spikes and shader overdraw issues, reducing load time by ~18%.

Challenges

  • Performance vs. Visual Fidelity: Balancing a dense cyberpunk aesthetic with VRChat’s strict optimization guidelines, requiring aggressive draw call reduction without compromising visual identity.
  • Hardware Diversity: Ensuring stable performance on both high-end VR rigs and mid-tier setups (e.g., Oculus Quest Link) while maintaining parity in user experience.
  • Concurrency Management: Configuring the world for 150+ concurrent users without triggering latency spikes, physics desync, or shader overdraw issues.
  • Dynamic Content Integration: Creating interactive elements (event signage, lighting controls) that could be updated without republishing the map.
  • Asset Pipeline Coordination: Managing a collaborative asset workflow between Blender, Unity, and Git to prevent broken references and maintain modularity.

Results

Technical:

  • Achieved stable 70+ FPS on desktop VR and 45–50 FPS on Quest Link under peak load.
  • Reduced scene load time by nearly 20% compared to early builds.
  • Enabled long-term maintainability by creating a modular architecture for rapid event-specific updates.
  • Recognized in VRChat community hubs for balancing immersive atmosphere with optimized performance in large-scale social spaces.

Popular Features:

  • User Favorites: The video player, pool table, amphitheatre, and the avatar and portal hubs are particularly popular among users, indicating the effectiveness and appeal of these interactive elements.

User Engagement:

  • Visits: Sheruta has successfully attracted over 6700 unique visits, demonstrating its popularity and appeal within the VRChat community.
  • Community Events: The world has hosted over 15 diverse events, including a notable pre-recorded live session for an emerging EDM artist, highlighting Sheruta’s capability as an event venue.

Recognition:

  • Spotlight Feature: Sheruta has been featured in VRChat’s Spotlight section, a testament to its quality and uniqueness in the VRChat universe.

Testimonials

I got to have a look around the world and I have to say that it seems to be a very ambitious and promising! Excited to see how it develops going forward!
Banzku
User
The aesthetic is unmatched: unique, cozy, futuristic. It's got it all, plus a ton of cool features new to VRChat! I can't wait to see how this world expands.
vexillia
User
To the creator, designer and everyone making the world. It's f***ing awesome!
MALINA
User and Fan Artist
This is genuinely one of the coolest worlds I have ever visited in VRChat. It's got the perfect blend of social spots, games, and activities for any group size! I'm so excited to bring all my friends by! Thanks for your hard work, PROJEK!
Vany_Chanmew
User

Additional Media

Screenshot 2024-01-25 230644
Screenshot 2024-01-25 225546
Screenshot 2024-01-25 230341
Screenshot 2024-01-25 230249